Free cheat codes
Earthworm Jim Str Cheats Codes
Category: Super Nintendo/E
Rating: 0.00 out of 5.00
Contributor: n/a


Preface
Max Worms: 9Max Ammo Rounds: 5000 rounds Ill tell this to you in the beginning. Try pausing the game and putting in these letters Y, A, B, B, A, Y, A, B. You can see the Programming Director. I was told this halfway though the game and tried it out, and what happened? Dont Ask, just try it!

The Debug code
First you must start level 1 New Junk City. Then you want to pause the game. Then hold down Left on the D-pad, and press the A. Release and press B, X, A, A, B, X, A. This should put you in a screen with all the Shiny players. Press return and return again. You should now be in the Debug screen. You can have a cheat mode, and level select. There is also a way to pick where you want to start in the level. When I tried starting at the last level, I did not see the ending. So you might want to start at the Use your head level. I think it was called Helicopter in the cheater. Kind of cool, it gives you unlimited health and lives. Now you ALL should have no problem finishing this game. Level 1: New Junk CityIf you look down when you first enter the level, you will see an extra 1-up right under you. Right after you launch that cow you will be standing on the edge of the rock ground. Further is the tires that you have to jump on. Kill the pesky crow. Then jump high into the air. Then start to helicopter down. Try to get as close to the rock level as you can without touching it. There is a space between the rock and the tires that you can fly through diagonally down to the left. With a little practice you can make it very quickly. If you hit a tire, try it again. You will end up on a rock level. Just walk across the chain. You will see the extra worm. There are many different short cuts in the first level. If you jump up from the beginning you will see a white toilet. That is a warp zone. To get there, all you need to do is ride the first rail device. This is just above the cow that was launched. You will see two wires. Ride the first rail device. Just before it falls, jump to the left, then right at the top of you jump, whip. You will see a moose head. You should be able to swing on the moose antler. This will put you on a chain wire you can cross. Just fallow the rail devices up and to the left. That will take you to the toilet. You will find about 7 mega plasma blasters, and an extra worm. After you warp, it might seem you are trapped in that room. Just walk through the wall to the left. Then clime up to get out. There you find the sub-boss. Hold down B. You will be able to jump higher on the tires. The other short cut comes in the middle of the level. There you will find another moose with antlers on a plaque. Just swing on the antler and fallow where that leads you. You will end up where the first warp does, with the sub-boss Tireman. This may be confusing but here is a way to get an extra guy. Right after you launch a cow, try riding the two rail devices down. When you are on the second wire, jump off in the circle of tires that have that plasma gun. The circle dips in two places. try jumping in the dip to the right. You will see a spinning star. This means the extra guy is now visible. Now, go to the wide moving belt that you must climb. There are objects that come down that try to stop you. When you get to the top look up. You should see a wire up to the left. This is how you get to that wire. Run to the right. You will see a level that you have to jump up to. Once up there jump back to the left and whip your body. There is a hook that is barely on the screen. You will be able to hook and swing across. There is another hook that you must swing on. Then you will be on the chain. Just get the extra worm. To kill the sub-boss, shoot him until he comes toward you in tank mode. Jump over him and quickly turn around. To kill him shoot the light above his head. Try killing Tireman in the Difficult setting! :) Right after the sub-boss you must jump to a higher level. Kill the pesky crow then walk to the right a little. There a sparkly whirly thing will spin around you. It just means that some items have appeared. Go back to find them if you need them. This will happen throughout the game. So make sure you investigate what has appeared. If you are low on ammo or energy when Fighting the Boss Chuck. While he is NOT above the spring. Try holding B and jumping on the spring. See where that takes you. What is this? (tip from NJ) With the Andy Asteroid levels. Just remember to get 50 fuel pods to get an extra can-o-worms (continue). When you do pick up those atomic accelerators, you will NOT get touched by those asteroids. So for a few seconds you are protected from getting hurt. And all this time I thought it was my quick reflexes! :/ If you do end up losing to Psycrow in the warp race you will have to fight him on level ground. Just remember you must shoot him first, then whip him. Repeat this tell he flies away. Level 2: What the Heck?The Green rolling gem: If its rolling that you must run on top the opposite direction. This should make the gem rise or either warp you. If it is rotating back and forth. That means jump on it and let it take you up. You might have to jump back and forth because of the flames. The first extra worm comes up as you are walking the first emerald gem up. You might of seen it as you where walking by it earlier. Just jump toward the extra guy. There will be a fake wall for you, so just jump to get the 1-up. Then quickly jump down on the gem and proceed on with the level. To kill a Lawyer, whip him then quickly shoot him. He should blowup and a mega plasma shot and energy should remain. Just after defeating the snowman and warping on the emerald, walk to the right to the wall. Dont worry about the spikes. Jump up and look to the left. There you will see a hook. Swing to the left, then turn around and swing to the right on the same hook. You will be thrown through the wall and find 4 mega blasters and an extra guy. After, walk through the wall and proceed in the game. Oh, there is a way to avoid fighting the Snowman sub-boss. After fighting the first Lawyer, you will have to open the gate to get to the warp gem to the snowman. Dont open the gate. Stand in front of the wheel that opens the gate. Turn to the right, and duck. Then whip and hold down the Whip button. You will be in the same place you would of if you had defeated the Snowman. On that same hook that you where one. Swing on it again to the right. You will find the above extra worm. (tip from NJ) If you dont want to have the falling Stalactites, then dont pick up that 100% energy refiller. That triggers the stalactites to fall. Next extra worm is easy to get. You might of seen it as you are riding those two emeralds up. The extra guy2000 is to the left. All you have to do is to jump from the ledge over the spikes and toward the extra worm. Then ride the gems up again. When you get to the first black apparitions with fierce incisors. Kill them and jump down to the left. There is a continue marker right under you. If you do die, just go back and get that extra worm again. Quick tip about the boss: When you are just Jimmy the worm. Stand as close to the wall to the right as you can. There just jump straight up when flames come. Wait for the wall to melt away. Then jump into the super powered suit. When finishing off that evil cat look at the center of the screen. You will see Evil the Cat faster, faster to react and shoot him and his nine lives. Jump toward the first flame. If they come at the same time, jump straight up. NOTE: If you dont want to jump over the flames when Heck the Cat is shooting the flames. Just walk as far as you can to the left and duck. You will not get hit until the end. You will get hit once, but it beats having to jump, right? Level 3: Down the TubesThere is a nice little bug/glitch at the beginning of the level. You MUST start pressing B before the level starts (at the title screen for the level), you also need to be pushing to the right before the level actually starts. If it works then you should be moving to the right, not down the tube. Keep Helicoptering until you either enter the pod or a tube. It will cut you game time by a couple minutes (wow!:) NOTE: You must die in that level without continuing for this bug to work. OK, YES there IS a hidden airpump in the 99sec pod race. This is going to be a bit of an explanation on getting there. OK, if you are having problems with this level. The hidden airpump is about 60 seconds into your run (30 seconds left). Now as you are driving that pod you pass guard rails. Those criss crossing bars that are really part of the background. They will not touch you. You will pass through 5 sets of these. If you reach the 5th one, you have gone too far. Its halfway between the 4th and 5th set. There is a section that goes straight down. Right at the bottom there will be two circular lights right next to each other on the left side. That is where the secret air pump is. It looks kind of like this:

 




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